How will the group break into the Cellar? How will they get out? Whether or not the group will end up being right, they attempt to answer these questions as Vassa returns to the Nomad’s Pasture, Ertlebee attempts to contact the Gunslingers, and Brummelstone and Clayborne search for a dwarf with a glove…
Music and Sounds:
Sound Effects by Syrinscape.